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Xconq 7.2.2
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Xconq.rsrc
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ALRT.txt
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Text File
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1998-06-09
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6KB
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295 lines
ALRT_4001_One Button Alert ^0^1^2^3.txt
Bounds: x1=160, y1=150, x2=460, y2=300
Items ID: 4001
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x280A (center on main screen)
ALRT_4000_Two Button Alert ^0^1^2^3.txt
Bounds: x1=160, y1=150, x2=460, y2=300
Items ID: 4000
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x280A (center on main screen)
ALRT_3002_Designer Quit Game.txt
Bounds: x1=80, y1=94, x2=450, y2=214
Items ID: 3002
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x300A (use alert position on main screen)
ALRT_3001_Confirm Design.txt
Bounds: x1=50, y1=80, x2=450, y2=220
Items ID: 3001
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_2004_Confirm Resign.txt
Bounds: x1=80, y1=94, x2=450, y2=214
Items ID: 2004
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x300A (use alert position on main screen)
ALRT_2002_Out of Game.txt
Bounds: x1=80, y1=94, x2=434, y2=211
Items ID: 2002
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0xB00A (use alert position on parent window)
ALRT_2001_Resign Game.txt
Bounds: x1=80, y1=94, x2=450, y2=214
Items ID: 2001
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x300A (use alert position on main screen)
ALRT_2000_Quit Game.txt
Bounds: x1=80, y1=94, x2=450, y2=214
Items ID: 2000
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: false
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: false
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: false
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: false
Auto position: 0x300A (use alert position on main screen)
ALRT_1005_Out of Memory Alert____.txt
Bounds: x1=115, y1=120, x2=485, y2=370
Items ID: 1005
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x280A (center on main screen)
ALRT_1004_Images Missing.txt
Bounds: x1=35, y1=60, x2=475, y2=260
Items ID: 1004
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_1003_Run Error.txt
Bounds: x1=60, y1=60, x2=460, y2=230
Items ID: 1003
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_1002_Run Warning.txt
Bounds: x1=56, y1=60, x2=456, y2=230
Items ID: 1002
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_1001_Init Error.txt
Bounds: x1=60, y1=60, x2=460, y2=230
Items ID: 1001
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)
ALRT_1000_Init Warning.txt
Bounds: x1=56, y1=60, x2=456, y2=230
Items ID: 1000
(4) bold #: false
(4) drawn: true
(4) snd high: false
(4) snd low: true
(3) bold #: false
(3) drawn: true
(3) snd high: false
(3) snd low: true
(2) bold #: false
(2) drawn: true
(2) snd high: false
(2) snd low: true
(1) bold #: false
(1) drawn: true
(1) snd high: false
(1) snd low: true
Auto position: 0x300A (use alert position on main screen)